IEEE Conference on Computational Intelligence and Games
11-14 September 2012, Granada (Spain)
IEEE CIG is the premier conference for research that combines computational intelligence with games. The domain of the conference includes all sorts of computational intelligence applied to all sorts of games, including board games, video games and mathematical games. It counted in previous editions with a number of high-quality contributions.
Moreover, some relevant competitions in this field will be held inside the conference.
We encourage the researchers in Computational Intelligence and/or in topics related with videogames to submit a contribution, or to participate in any of the proposed competitions.
Besides, those which attend the conference will enjoy the fabulous city of Granada (Spain).
CIG 2012 Photo Album
[22/09/2012] - Proceedings are on-lineThe conference proceedings have been published in the new section PROCEEDINGS. They include the program committee and subreviewers lists.
[21/09/2012] - Keynotes SlidesThe presentation files of every keynote (and also the short talk by Michael Bowling) have been linked in the keynotes section. Thanks to the authors.
[21/09/2012] - Tutorials SlidesThe tutorialists have gently give us their slides. They have been linked in the tutorials section.
[14/09/2012] - Best Paper and nomineesThe best paper of CIG 2012 has been:
Monte Carlo Tree Search: Long-term versus Short-term Planning - Diego Perez, Philipp Rohlfshagen and Simon Lucas
The rest of best paper nominees were:
- Imitating Play from Game Trajectories: Temporal Difference Learning versus Preference Learning - Thomas Philip Runarsson and Simon Lucas
- Evolving the Optimal Racing Line in a High-End Racing Game - Matteo Botta, Vincenzo Gautieri, Daniele Loiacono and Pier Luca Lanzi
- Enhancements for Monte-Carlo Tree Search in Ms Pac-Man - Tom Pepels and Mark H.M. Winands
[09/09/2012] - Final Program on-lineThe final conference program schedule has been published in the program section, describing additional details such as the room where the talks will be presented or the chairmans in each session.
[09/09/2012] - Keynotes details publishedThe titles and abstracts of the keynotes have been published in the keynotes section.
[06/08/2012] - Program schedule publishedThe conference program schedule has been published in the program page, including the detailed program (papers in every session).
[03/07/2012] - Camera-ready submission instructions completedThe instructions for the creation of camera-ready submissions (IEEE Xplore Compliance and Copyright Form details) have been completed in the final section of the submission page.
[30/06/2012] - Early Registration ExtendedThe early registration due has been extended to 7 July. The registration system can be accessed in the left menu or here.
[05/06/2012] - New Keynote SpeakerMichael Bowling has been confirmed as the third Keynote Speaker at CIG 2012. More information about him can be consulted in Keynotes section.
[25/05/2012] - Registration system is openThe registration system is now open. The early registration due is 1st July. You can access to the system in the left menu or here.
[15/05/2012] - Travel Grants ApplicationThe travel grants application details are now online. They can be consulted in the right menu link or here.
[15/05/2012] - Competition papers deadline extendedThe due date for submitting competition papers has been extended until 20 May.
[10/05/2012] - Registration opens on 21st MayThe registration system will be activated on 21 May, then the correspondent section will be enabled in the website.
[10/05/2012] - Notification and Camera-Ready delayThe notification to authors and the camera-ready submission has been delayed two weeks.
The new dates can be consulted in the Call for Papers section.
[20/04/2012] - Special Session on Game Data MiningA new Special Session on Game Data Mining has been proposed for the conference.
The description and details can be consulted in the Special Sessions section.
[19/04/2012] - 2K BotPrize Competition announced!The famous 2K BotPrize competition for human-like bots for the first person shooter Unreal Tournament 2004 will be also held at CIG 2012.
The description and details can be consulted in the Competitions section.
[19/04/2012] - Tutorial on MonteCarlo Tree SearchA tutorial on this recent search method will be included in the CIG 2012 program.
A deeper description can be read in the Tutorials section.
[10/04/2012] - Deadline Extended!Due to numerous requests, the deadline for regular papers submission has been extended to 29 April. This wil be the final due date.
Note: Authors who have already submitted regular papers are allowed to resubmit revised versions up until the extended deadline.
[14/03/2012] - List of TutorialsFour tutorials will be finally included in the conference program. More details can be consulted in the Tutorials section.
[23/02/2012] - First Keynote Speakers confirmedTwo famous researchers have been confirmed to act as keynote speakers in the conference: Jeff Orkin and Remi Coulom. More details can be consulted in the Keynotes section.
[22/02/2012] - List of Special Sessions acceptedThree special sessions proposals have been accepted. Their details can be consulted in the Special Sessions section.
[20/02/2012] - Travel GrantsThe IEEE CIS will offer a limited number of travel grants for Students and Researchers from Developing Countries who are presenting a paper at IEEE CIG 2012. See the details here.
[07/02/2012] - Tentative list of CompetitionsThe provisional list of competitions to be held during the conference are described in the Competitions section.
Version 2.3 - September, 2012