IEEE CIG 2012


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 [15/05] Compet. papers extend.
 [10/05] Registration 21 May
 [10/05] Notification delay
 [20/04] SS on Game Data Mining
 [19/04] 2K BotPrize competition

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Keynote Speakers



These are the confirmed keynote speakers to the moment. Some other researchers will join them in the future.

More details about the keynote talks will be added soon.

Jeff Orkin is a game developer, AI researcher, and PhD candidate in Professor Deb Roy's Cognitive Machines Group at the MIT Media Lab. His research focuses on Collective Artificial Intelligence -- data-driven content creation and planning for social interaction and dialogue in games, simulations, and virtual worlds. Prior to enrolling at the Media Lab, he developed several generations of AI systems in the game industry. As a Senior Engineer at Monolith Productions, he focused on goal-oriented autonomous character behavior and planning, while developing AI systems for No One Lives Forever 2 (NOLF2) and F.E.A.R. games.
Gillian Smith works in the Center for Games and Playable Media at the University of California, Santa Cruz , where she is affiliated with the Augmented Design Lab and the Expressive Intelligence Studio.
Her research interests are in how human designers can interact with procedural systems to create content for games, how to evaluate procedural content generators, and how procedural content generation can enable new playable experiences. Her other interests include gender and technology issues, especially women in games, and the use of games in education.






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